Witcher 3 DLC: Songs of the Past Is Geralt’s One Last Ride
Alright, let’s talk about the announcement that basically broke my group chat last week. Eleven years. That’s how long it’s been since Blood and Wine sent Geralt off into the Toussaint sunset, and most of us made peace with that being the end of the road. Then CD Projekt Red went and did the thing nobody had on their 2026 bingo card. A brand-new expansion. For a game from 2015. Who does that?
The Witcher 3 DLC: Songs of the Past got its first proper showing at Gamescom Opening Night Live, and honestly? It’s more than a nostalgia cash-grab. This is a full-sized adventure with a fresh open-world region, a new weapon, a mystery centered on everyone’s favorite oversharing bard, and a story built to hand the torch over to Witcher 4. Geralt’s saddling up one more time.
So grab a Gwent deck and settle in. Here’s the whole picture, sourced from CDPR’s reveal, the hands-off previews from folks who were actually in the room, and the community chatter that hasn’t stopped since.
So Where Are We Actually Going?
New region, new vibes. The whole thing takes place in Letten – sometimes written Lettenhove – which is Dandelion’s ancestral home. If you know your lore, you’ll clock why this is a smart pick. Letten barely shows up in Sapkowski’s books, which means CDPR gets a blank canvas to paint on. No canon to trip over, no fan expectations to break.
Geographically, it sits up in northern Redania, tucked between Kaedwen and Kovir. The devs describe it as this idyllic countryside – bountiful harvests, big festivals, folks living the good rural life. Peaceful on top. Rotten underneath. You know how this goes by now. Toussaint pulled the same trick, and so did Velen in its own grim way.
Lead level designer Miles Tost said Letten is a fully realized open world, roughly the same size as Blood and Wine. That’s the number that made me sit up. Blood and Wine wasn’t a little side-story; it was 20-plus hours of proper game. The team even name-dropped their inspirations: the English countryside and southern Poland. You can already picture the rolling hills and creepy old wells, right?
| Detail | What we know |
|---|---|
| Expansion | The Witcher 3: Wild Hunt – Songs of the Past |
| Developers | CD Projekt Red + Fool’s Theory |
| First teased | May 27, 2026 |
| Full showing | Gamescom Opening Night Live 2026 |
| Release window | 2027 |
| Setting | Letten, Dandelion’s homeland |
| Scale | Similar to Blood and Wine |
| Platforms | PC, PS5, Xbox Series X/S, Switch 2 |
| Type | Paid expansion |
The Story Behind Witcher 3 DLC: Songs of the Past
Here’s where it gets good. The setup is deceptively simple: Dandelion invites Geralt to Letten for a personal favor. Bros helping bros. And then, surprise, it spirals into a supernatural nightmare – because of course it does.
The main quest shown to press is called “A Bed of Thorns.” Geralt finds Dandelion’s one-of-a-kind lute lying around, and that instantly sets off alarm bells. That bard would never part with that thing willingly. Something’s wrong. Turns out Dandelion has gone missing, and Geralt’s easy visit becomes a search-and-rescue.
The trail leads to a spot called the Garden of Thorns, home to a cursed well tied to some old family scandal – the de Lettenhove curse, dredged up from an ancestor nobody wanted to talk about. In the demo, Geralt woke up hungover after a wild Belleteyn celebration with a nagging sense that something was off. Relatable, honestly.
CDPR has been blunt about the tone. Vision director Karolina Kuzia framed the whole thing around Geralt and Dandelion’s friendship. Multiple devs who spoke to PC Gamer kept calling it a “bromance,” and the story leans hard into that bond. This isn’t a Ciri story or a Yen story. It’s about the White Wolf and the bard who’s been annoying and saving him in equal measure for decades.
GameSpot’s preview summed up the mood well – this is Geralt’s last mission before, in CDPR’s words, “passing the torch.” Feels heavier when you put it that way.
Meet Lilla, the New Face in Town
Every good expansion drops a memorable new character, and this one’s called Lilla. She’s Dandelion’s cousin, and she’s just as worried about him as Geralt is. She teams up with you to hunt down her missing relative, tagging along toward that cursed well in the Garden of Thorns.

Now here’s the spicy part fans latched onto immediately. CDPR confirmed there’s some form of new romance in Songs of the Past, and a lot of people are betting it’s Lilla. The devs kept the actual dialogue option under wraps, and Tost – who joked he’s “Team Yen” all the way – refused to spill. Classic developer troll move.
Could it be Lilla? Could it be a returning face like Triss or Yen? Nobody’s saying. But the internet’s already writing fan fiction, so make of that what you will.
New Toys: The Chain, Mutagens, and That Sword
Combat’s getting some love too, and one addition genuinely surprised me. Geralt’s picking up a chain.
If that rings a bell, it should. The chain is a callback to the opening cinematic of the very first Witcher game – a mechanic that got cut way back when. Now it’s finally in. It works as an alternative to the crossbow: you fling it at enemies to yank them toward you, close the gap on ranged pests, or drag a foe out of their guard so you can land a nasty follow-up. A little bit of Scorpion “get over here” energy, and I’m here for it.
There’s more on the table too. Here’s what the previews confirmed for the new expansion:
- A chain weapon that pulls enemies in or closes distance fast.
- Brand-new mutagens to reshape your build.
- A fresh boss called the Slumbering Knight – a skeleton wrapped in roots that blocks and lashes out with vines.
- Familiar Witcher 3 enemies returning alongside the new nasties.
- A distinctive new sword spotted in the key art that fans have been obsessing over.
That sword, by the way, sparked a whole detective saga. A modder going by merigoldmaribor recreated it for the base game within days of the announcement, swapping out the Wolf School steel sword to match the promo poster. Their mod description said it best – who could’ve guessed we’d get a new expansion pack after a full 11 years? The community’s been sleuthing over whether the blade belongs to Geralt, Ciri, or someone else entirely.
The Remaster Nobody Saw Coming
Plot twist number two. While everyone was hyped about the expansion, CDPR quietly dropped a second bombshell: The Witcher 3: Wild Hunt – Remastered. And this one’s coming way sooner.
Mark it down – September 29, 2026. That’s the launch date, and if you already own the game on PC, PS5, or Xbox Series X/S, it’s a free upgrade. Not a repurchase. Free. That’s the kind of goodwill move that makes you forgive a studio for a lot.
The remaster is being handled with help from Yigsoft, a Nintendo-conversion outfit, and it goes well beyond a fresh coat of paint. Here’s the upgrade rundown:
- Updated textures, foliage, and lighting across the whole map.
- Reworked combat, traversal, and general movement.
- New finishers, revamped Witcher Sign effects, smarter monster behavior.
- A redesigned skill tree with new perks for more flexible builds.
- Transmogrification, immersive meditation, and an expanded photo mode.
- Cross-platform mod support and revamped mount handling.
Oh, and it’s hitting two new homes. For the first time ever, The Witcher 3 gets a native Nintendo Switch 2 version, with pre-orders already live. It’s also landing on Battle.net thanks to a new partnership between CDPR and Blizzard, which – yeah, read that sentence again, it’s a weird timeline we live in.
The remaster bundles Hearts of Stone and Blood and Wine at no extra cost, so it basically sets the stage for Songs of the Past. Think of the September drop as your warm-up lap before the real event next year.
Quick scope check on how the new one stacks up against the classics:
| Expansion | Released | Setting | Rough scope |
|---|---|---|---|
| Hearts of Stone | 2015 | Oxenfurt & Velen outskirts | ~10-15 hours |
| Blood and Wine | 2016 | Toussaint | ~20-30 hours |
| Songs of the Past | 2027 | Letten | Blood and Wine-sized |
How Witcher 3 DLC: Songs of the Past Fits Into the Bigger Picture
So why now? Why pour a reported 52 million złoty and a roughly 190-person team into a decade-old game?
The answer’s baked into the story itself. Songs of the Past is designed to bridge the gap between The Witcher 3 and The Witcher 4, where Ciri steps up as the main character. This is Geralt’s send-off – his proper goodbye – while quietly setting the table for what comes next. Polish analyst Mateusz Chrzanowski reportedly noted the expansion should kick off the real marketing push for Witcher 4. It’s a bridge and a hype-builder rolled into one.
And picking Fool’s Theory to co-develop is a telling choice. That studio’s stacked with veterans who worked on the original Witcher 3, plus they’re handling the Witcher 1 remake. So this isn’t some random contractor phoning it in. These are people who know Geralt’s world in their bones. That continuity matters when you’re revisiting something this beloved.
What the Community’s Saying
Let’s be real about the mood, because it’s not pure sunshine. The reaction’s been overwhelmingly excited – a new Witcher 3 chapter after eleven years is a genuine “pinch me” moment for a lot of us. That sword mod dropping within days says everything about how fired up the modding scene is.
But there’s a healthy dose of caution mixed in, and it traces straight back to Cyberpunk 2077’s rough launch. Plenty of fans have said they’re “keeping expectations in check,” burned once and unwilling to get fully hyped until they see the thing running. Fair enough. Trust gets earned back slowly.
Then there’s the nostalgia factor. The title alone – Songs of the Past – has folks humming “Toss a Coin to Your Witcher” all over again, whether they love or hate where the Netflix show ended up. A Dandelion-focused expansion practically dares you to fire up that tune one more time.
The vibe I’m getting? Cautiously thrilled. People want this to be great. They’re just holding their breath a little.

FAQ
When does Songs of the Past come out?
The expansion for this AAA DLC is slated for 2027 on PC, PS5, Xbox Series X/S, and Switch 2. No exact date yet, just the year.
Is the Witcher 3 DLC: Songs of the Past free?
Nope, it’s a paid expansion. The remaster is the free part for existing owners; the DLC you’ll have to buy.
Where is the new expansion set?
In Letten, sometimes called Lettenhove – Dandelion’s homeland, tucked between Kaedwen and Kovir in northern Redania.
Who’s developing it?
CD Projekt Red is co-developing with Fool’s Theory, a studio full of original Witcher 3 vets. Around 190 people are on it.
Does Geralt get new abilities?
Yeah. A chain weapon that drags enemies in, fresh mutagens, and a new sword from the key art. The chain’s a nod to the first Witcher game.
Will there be romance?
CDPR confirmed some form of new romance but stayed cagey on the details. Money’s on Lilla, Dandelion’s cousin, though nothing’s official.
When does the remaster launch?
September 29, 2026 – a free upgrade on PC, PS5, and Xbox Series X/S, plus a native Switch 2 version and a Battle.net release.
Wrapping Up
So there it is. What started as a rumor from a Polish insider back in 2025 turned into one of the most unexpected comebacks in recent gaming memory. The Witcher 3 DLC: Songs of the Past isn’t a quick nostalgia hit – it’s a full expansion with a new region, a chain to yank monsters around, a missing bard to track down, and a heartfelt goodbye to Geralt before Ciri takes the reins.
Is it going to live up to Blood and Wine? That’s the 52-million-złoty question, and we won’t know until 2027. But between a free remaster landing this September and a Dandelion-centric mystery on the horizon, there’s never been a better excuse to strap on the swords and walk the Path one more time. I already re-downloaded the game. No regrets.
If this rundown saved you from doom-scrolling twelve trailers and forty Reddit threads, throw the BandurArt team a bone – share it wherever your fellow monster hunters gather, and toss a bookmark on it so you can wander back when the 2027 news actually drops. Every repost keeps our little crew swinging our swords, and it costs you nothing but a single click. And if you’re chasing creative or commercial collaboration, our door’s wide open – write to the BandurArt team directly, and let’s make something worth singing about.



